Initial models and map layout


It's been a while since my last post.
For the past weeks I have been gathering visual references and trying to figure out the visual style for the character and the environment.

I modeled a first version for the main character:

And blocked out some environment assets for the first map. I have been also gray-boxing it using these block models. 

I'm currently trying to make sure the level distribution and camera angle feel right.

Over the next days I'll be working on the rest of the map's layout.

Get Larimar

Comments

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(+1)

Very nice man! Keep it up.